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Classic Vintage Gameplay Systems
A crossword exploring key mechanics and terms from vintage board games, highlighting iconic gameplay systems and design elements.
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Across
  • 1. Bidding mechanic for buying game assets
  • 2. Pieces placed to perform specific actions
  • 3. Players discussing deals or trades
  • 4. Small throwable cubes that determine outcomes
  • 6. A designated section of the board for control
  • 11. Markers representing players or resources
  • 13. Player sequences in which actions happen
Down
  • 5. Gameplay where players team up instead of competing
  • 7. Choosing cards or pieces from a limited pool
  • 8. Tracking points gained during play
  • 9. Mechanic involving gathering groups of items
  • 10. Mechanic determining piece relocation
  • 12. Flat pieces used to build game boards or paths
  • 14. Abbreviation for randomness in games

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