Moderate difficulty suitable for most players
Digital Interface Design Essentials
Moderate difficulty suitable for most players
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Across
- 1. Ability of design to adapt to different screen sizes
- 2. First page a user sees after clicking a link
- 3. Fictional user archetype representing target audience
- 5. Art and technique of arranging type
- 9. System that helps users move through content
- 10. Rule of thumb used in usability evaluation
- 12. Early sample used to test user interaction
- 15. Difference in color or brightness to improve readability
- 17. Detailed visual model of a website or app
- 18. Empty area around elements improving readability
Down
- 4. Visual hint that suggests an object's use
- 6. Set of icons used to communicate visual meaning
- 7. Overlay window requiring user interaction before proceeding
- 8. Design approach that adapts layouts to screen sizes
- 11. Measure of how easy and efficient a design is for users
- 13. Navigation aid showing user’s location in a site
- 14. Response given to users after an interaction
- 16. Technique of creating moving images to enhance interaction
- 19. Basic skeletal layout for web or app design
- 20. Framework of intersecting lines to organize content
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