CrosswordMint
Intricate Strategies of Board Game Design
Moderate difficulty suitable for most players
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Across
  • 1. Shared pile of resources or cards accessible by all
  • 2. Type of unit moved or allocated to perform tasks
  • 3. Item used to track states or progress on board
  • 6. Randomizing component often rolled for outcomes
  • 7. Secretly offering a wager or value without seeing others' bids
  • 9. Set of cards a player holds privately
  • 12. Mechanic where components are kept for future use
  • 13. Deceptive move to mislead opponents
  • 14. Limited collection of resources or dice to draw from
  • 15. Order in which actions or units resolve
Down
  • 4. Fundamental player choice during a turn
  • 5. Type of control mechanic involving map dominance
  • 8. Gathering groups of items for bonuses or points
  • 10. Competitive mechanic offering choices by placing value
  • 11. Selecting cards or pieces from a limited pool
  • 16. Physical markers often representing resources or units
  • 17. Mechanic involving resource conversion and synergy
  • 18. Small components placed to build the game board
  • 19. Regular interval when a player acts

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